Half-elves initially have +1 Charisma and +1 Dexterity.
Ability
Effect
Subtle Charm
Passive. Once a day, you can take the higher of 2d20 rolls for any Charisma-based skill.
Fey Ancestry
Passive. You may take the higher of 2d20 Will rolls against Charms and Sleep spells/poisons.
Magical Dilettante
Passive. You gain +3 Enchantments, as well as a critical success on a roll of 19-20.
Upgrade: +3 Enchantments, as well as a critical success on a roll of 18-20.
Upgrade: You may take the higher of 2d20 Enchantments rolls.
Keen Senses
Passive. You gain +3 to Detection. When investigating, you spend half the actions as normal.
Stealth Dilettante
Passive. You add 1d8 damage to all attacks done while in Stealth. Attack vs Fortitude.
Proficiency
Passive. You may add 1/2 of your Arcana (rounded down) as accuracy for physical attacks.