🎲 D&D Companion

Elf

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Elves initially have +2 Wisdom and -2 Constitution.
AbilityEffect
Immortal Passive. You cannot die of old age. Also, you may roll for Will instead of Fortitude against poisons and disease.
Fey Ancestry Passive. You may take the higher of 2d20 Will rolls against Charms and Sleep spells/poisons.
Trance Passive. Instead of 8 hours of sleep, you only require 4 hours of a semiconscious meditative state.
Combat Training Passive. You gain +1 to all Dexterity skills.
Woodswalker Passive. You permanently gain +1 Move action. You are not hindered in obscure weather like mist, snow, or heavy rain.
Elven Weapons Passive. You gain +3 Light Attack when wielding swords or bows.