| Staff | TRUE | | | 2H | 1 | Bludgeoning | 5 | 1d4+1 | 60c | | | | 6 | Fortitude | Enchantments require 1/2 skill and financial cost to place on this. | |
| Heavy Crossbow | TRUE | 2 HA | 10 RA | 2H | 40 | Piercing | 2 | 4d8 | 6,000c | Bolts | 1 | 8 | 4 | Reflex | | X |
| Giant Club | TRUE | 2 HA | | 2H | 1 | Bludgeoning | 6 | 3d4+2 | 400c | | | | 5 | Fortitude | | X |
| Pick | TRUE | 2 HA | | 2H | 1 | Piercing | 3 | 1d10 | 1,400c | | | | 6 | Fortitude | Can be used to mine mineral veins. Roll Athletics for amount, then Survival for substance. | X |
| Musket | TRUE | 3 HA | 6 RA | 2H | 30 | Piercing | 4 | 4d8+5 | 7,500c | Bullets | 1 | 12 | 1 | Reflex | | X |
| Longsword | TRUE | 3 HA | | 1H | 1 | Slashing | 4 | 2d12 | 2,000c | | | | 4 | Fortitude | | X |
| Sledgehammer | TRUE | 4 HA | | 2H | 1 | Bludgeoning | 5 | 4d6 | 2,600c | | | | 3 | Fortitude | | X |
| Maul | TRUE | 5 HA | | 1H | 1 | Bludgeoning | 5 | 2d6 | 3,400c | | | | 4 | Fortitude | | |
| Scythe | TRUE | 5 HA | | 2H | 2 | Slashing | 4 | 2d6+2 | 2,300c | | | | 5 | Fortitude | | X |
| Battleaxe | TRUE | 6 HA | | 2H | 1 | Slashing | 4 | 1d8+4 | 2,800c | | | | 3 | Fortitude | | X |
| Longbow | TRUE | 7 HA | 8 RA | 2H | 70 | Piercing | 9 | 4d6+1 | 2,400c | Arrows | 1 | | 6 | Reflex | | X |
| Lance | TRUE | 7 HA | | 1H | 2 | Piercing | 3 | 1d6+1 | 5,000c | | | | 5 | Fortitude | | X |
| Trident | TRUE | 8 HA | | 2H | 2/10 | Piercing | 2 | 3d4 | 4,000c | | | | 4 | Fortitude/Reflex | | X |
| Flail | TRUE | 8 HA | | 1H | 1 | Bludgeoning | 5 | 3d6 | 4,200c | | | | 4 | Fortitude | | X |
| Greatsword | TRUE | 8 HA | | 2H | 1 | Slashing | 5 | 3d12 | 8,200c | | | | 3 | Fortitude | | X |
| Waraxe | TRUE | 12 HA | | 2H | 1 | Slashing | 6 | 2d8+5 | 6,200c | | | | 3 | Fortitude | | X |
| Hunting Rifle (I) | TRUE | 1 HA | 4 RA | 2H | 40 | Piercing | 6 | 2d6 | 3,400c | Bullets | 3 | 3 | 2 | Reflex | | X |
| Sniper Rifle (I) | TRUE | 2 HA | 12 RA | 2H | 80 | Piercing | 9 | 3d10+3 | 4,900c | Bullets | 1 | 4 | 1 | Reflex | | X |
| Sawed-Off Shotgun (I) | TRUE | 5 HA | 3 RA | 2H | 30 | Piercing | 5 | 2d8+5 | 3,800c | Bullets | 1 | 3 | | Reflex | -1 damage for each space beyond adjacent range. | X |
| Assault Rifle (I) | TRUE | 5 HA | 8 RA | 2H | 30 | Piercing | 1 | 1d6+2 | 7,200c | Bullets | 30 | 6 | | Reflex | Fires 2 bullets per action. | X |
| Combat Shotgun (I) | TRUE | 7 HA | 7 RA | 2H | 20 | Piercing | 3 | 2d10+5 | 7,100c | Bullets | 5 | 9 | | Reflex | -1 damage for each space beyond adjacent range. | X |
| Harpoon Gun (I) | TRUE | 8 HA | 5 RA | 2H | 10 | Piercing | 4 | 1d10 | 5,300c | Harpoon (Included) | 1 | 5 | 1 | Reflex | Connects to target, bringing them to you upon Reload. | X |
| Double Barrel Shotgun (I) | TRUE | 10 HA | 6 RA | 2H | 10 | Piercing | 4 | 4d6+5 | 6,000c | Bullets | 2 | 6 | | Reflex | -1 damage for each space beyond adjacent range. | X |
| (I) Industrial | | | | | | | | | | | | | | | | |