| Kama | TRUE | 1 FA | | 1H | 1 | Slashing | 3 | 1d6 | 600c | | | | 5 | Fortitude | Deals +1 damage each while dual-wielding. | X |
| Balanced Knife | | 1 FA | | 1H | 1/15 | Piercing | 1 | 1d4 | 3,900c | | | | 4 | Fortitude | | X |
| Whip | TRUE | 2 FA | | 1H | 2 | Bludgeoning | 5 | 2d6+1 | 7,200c | | | | 4 | Fortitude | | |
| Caber | TRUE | 3 FA | 4 HA | 2H | 2/5 | Bludgeoning | 10 | 3d8+8 | 12,000c | | | | 3 | Fortitude/Reflex | Trips enemies. Can be thrown without penalty. | X |
| Bolas | | 3 FA | 5 RA | 1H | 15 | | 4 | | 130c | | | | 5 | Reflex | Used to trip an enemy at range. | |
| Boomerang | | 3 FA | 5 RA | 1H | 30 | Bludgeoning | 5 | 2d4+3 | 2,300c | | | | 6 | Reflex | On an attack roll of 14 or higher, this will return to you. | X |
| Repeating Crossbow | TRUE | 3 FA | 7 RA | 2H | 50 | Piercing | 1 | 2d4 | 10,000c | Bolts | 3 | 5 | 4 | Reflex | | X |
| Sai | TRUE | 4 FA | | 1H | 1 | Piercing | 4 | 1d4+2 | 5,700c | | | | 5 | Fortitude | Gives +3 Parry bonus to Fortitude. | X |
| Stafftrap | TRUE | 4 FA | | 2H | 2 | Piercing | 5 | 1d10 | 2,600c | | | | 4 | Fortitude | Grapples target. If successful, deals damage each turn. Deals 1d12 damage upon target escaping. | X |
| Shuriken | | 5 FA | 3 RA | 1H | 20 | Piercing | 1 | 1d4 | 50c | | | | 6 | Reflex | Damage bypasses armor. | X |
| Nunchaku | TRUE | 5 FA | | 1H | 1 | Bludgeoning | 2 | 1d4+1 | 3,800c | | | | 6 | Fortitude | Deals +3 damage each while dual-wielding. | X |
| Warfan | | 5 FA | | 1H | 1 | Piercing | 2 | 1d6+1 | 7,600c | | | | 5 | Fortitude | No penalty if thrown, can be fanned out to provide +3 Block-based Reflex instead of damage. | X |
| Hidden Blade | | 6 FA | | 1H | 1 | Piercing | 4 | 1d4 | 3,200c | | | | 4 | Fortitude | Allows Assassinate ability while user is in Stealth. | X |
| Meteor Hammer | TRUE | 6 FA | 2 RA | 2H | 3 | Slashing | 5 | 1d10 | 2,500c | | | | 5 | Reflex | Attacks affect up to 2 targets within range. | X |
| Rope Dart | TRUE | 6 FA | 2 RA | 2H | 5 | Slashing | 3 | 1d6 | 2,500c | | | | 5 | Reflex | Attacks affect up to 2 targets within range. | X |
| Garotte | TRUE | 8 FA | | 2H | 1 | | 3 | | 1,700c | | | | 3 | Fortitude | You may take the higher of 2d20 rolls when using Athletics to strangle a target. | |
| Double-Bladed Sword | TRUE | 6 FA | 3 HA | 2H | 1 | Slashing | 3 | 3d8 | 8,000c | | | | 3 | Fortitude | | X |
| Dire Flail | TRUE | 7 FA | 7 HA | 2H | 2 | Bludgeoning | 8 | 6d6+3 | 14,000c | | | | 3 | Fortitude | | X |
| Chainsaw (I) | TRUE | 2 FA | 1 HA | 2H | 1 | Slashing | 2 | 2d6 | 4,600c | | | | | Fortitude | Requires 6 actions Charging time. | X |
| Grenade (I) | | 2 FA | 5 RA | 1H | 10 | Piercing | 6 | 1d12+2 | 700c | | | | | Reflex | Detonates, dealing damage to all within 3 spaces. 1-space knockback. | |
| Stingsaber (I) | TRUE | 2 FA | | 1H | 1 | Slashing | 3 | 1d8 | 2,700c | | | | 3 | Fortitude | | |
| Gatling Gun (I) | TRUE | 9 FA | 9 RA | 2H | 25 | Piercing | 1 | 1d6+2 | 10,000c | Bullets | 50 | 18 | 1 | Reflex | Fires 5 per action. Requires 10 actions Charging time. | X |
| Stunsaber (I) | TRUE | 9 FA | | 1H | 1 | Slashing | 3 | 2d10 | 3,400c | | | | 1 | Fortitude | Reduces target’s actions by 2 on their next turn. | |
| Flamethrower (I) | TRUE | 9 FA | | 2H | 3 | Fire | 3 | 1d8 | 6,300c | | | | | Reflex | Fire affects everyone in a 1x3 line, ⅔ ignition chance. | |
| Grenade Launcher (I) | TRUE | 10 FA | 8 RA | 2H | 20 | | 3 | | 8,200c | Grenades | 1 | 6 | | Reflex | Damage/Type dependent on Bomb used. | |
| Lightsaber (I) | TRUE | 15 FA | | 1H | 1 | Slashing | 3 | 3d12 | 9,000c | | | | 1 | Fortitude | | |
| Rocket Launcher (I) | TRUE | 16 FA | 15 RA | 2H | 50 | Fire | 3 | 3d8 | 8,400c | Rockets | 1 | 9 | | Reflex | Affects target and all within 3 spaces, guaranteed ignition. | |
| Double Lightsaber (I) | TRUE | 20 FA | 1 HA | 2H | 1 | Slashing | 4 | 4d20 | 16,000c | | | | 1 | Fortitude | | |
| Garnsworth's Boogers (I) | | 6 FA | 4 RA | 1H | 5 | Piercing | 5 | 1d12 | 900c | | | | | Reflex | Does not break Stealth. Latches onto target. First attack normal, all other attacks bypass Armor. | |
| Thumper (I) | TRUE | 8 FA | | 2H | 1 | Piercing | 6 | 3d8 | 9,700c | | | | | Fortitude | Damage bypasses armor. Requires 6 actions Charging time. | X |
| (I) Industrial | | | | | | | | | | | | | | | | |